top of page

CG is not my focus anymore.

However, I retain the relevant CG knowledge.
And the character design/conceptual skills in general.

Adwoa 2023

Head
Head2
Head3
Head4
topology over view 7
topology over view 5
topology over view 6
topology over view 2
topology over view 4
topology over view 3
topology over view 1

More Commercial License Maya-Props & Other Assets

  • A piece inspired by the indigenous-traditional Ada Sword for my GetInGirl character. Of course the sheath is stylized, I know the shape is impractical irl. On the sheath is my depiction of a real indigenous-traditional Ifa (Yoruba indigenous religion) genesis story of humanity (as there are more than one). Yemoja is “the metaphysical mother of ALL the Orishas”.And in some indigenous-traditional creation-myths of Yoruba-land, Yemoja “gives Obatala water” (one cannot have clay or mud without water. Without water, its barren dirt, unsculptable). According to Baale Olukunmi Egbelade-“Yemoja is the Orisa (deity) that brought water for Obatala-the creator, god, during the time man was molded with clay by Obatala”. Thus, like Oduduwa is a Yoruba forefather, Yemoja is “the mother of humankind”, the Yoruba foremother, foremother of humanity. Yemoja & Obatala (a sex or gender fluid Orisha especially in Candomble), create the first human bodies. Olodumare (god) gave the sculpts immortal-spirit, Emi & Ori.

  • A piece inspired by the indigenous-traditional Akrafena Sword for my GetInGirl character. Of course the sheath is stylized, I know the shape is impractical irl. With what I know now, I could have added the one of the indiginous stories/concepts of god or the supreme-creator-god in Akan-Asante thought (like what I did for the Yoruba Ada).

A SouthAfrican indigenous woman, possibly Khoisan.

GBxWUZTX0AA_9vL_edited.png
matthewJpowell_kid_by_maathewjpowell.png

Why is this here? Its to show that while my CG characters-for-animation are stylized, they are based on African-descendant bodies. I grew up around the innate body-type diversity of other black folks in my life, non-Eurocentric community. But I realize allot of people in "the Industry" are unaware.

some GOAT adult-stars portraits (body type inspirations)

WIP Male Character 2024-

SuitorMan2
SuitorMan3
SuitorMan4
SuitorMan6
SuitorMan5
SuitorMan1.png
SuitorMan7
SuitorMan8
  • non render with altered-normal map, diffuse map etc

Suitor Boi Tradition by matthewjpowell enhanced.jpg
Suitor Boi Tradition by matthewjpowell enhanced back and side views.jpg
  • a young man performing a traditional suitor festival for women. 

  • inspired by the irl "Wodaabe Peacock Tradition" & other native African ceremonies

a GOAT adult-star 
& some strongmen lifters
(body type inspirations)

Retopology Tool practice Late 2023 

Human Base Meshes-Box Modeling Strategy

Mid 2021

(When subdivided once, the few triangles turn into quads)

Woman_genitalia 

matthewJpowell_kid_by_maathewjpowell.png
face
top
bottom
front
right
back
left
side_1
side_2
hand
feet
nose
bottom
clitoris vagina labiamajora urithra
booty
2021 woman bm genitalia uvmap

(When subdivided once,
the few triangles
turn into quads.)
All-quad base-meshes!

Man_genitalia 

head
top
front
right
back
left
side_1
side_2
hand
feet
nose
bottom
penis
anus
2021 man BM genitalia uvmap

Girl

head
top
bottom
front
right_side
back
left_side
side_1
side_2
hand
feet
nose
girl_uvmap

Boy

head
top
bottom
front
right side
back
left_side
side_1
side_2
hands
feet
nose
boy_uvmap

Woman

face
top
bottom
front
right
back
left
side_1
side_2
hand
feet
nose
2021 Woman BM uvmap

Man

face
top
bottom
front
right
back
left
side_1
side_2
hand
feet
nose
2021 man BM uvmap

Student License Maya (thus art I made but don't own) - Work

Kongo Warrior (non-renders)

(2019)

front_close1
front2
front_quater
front
back_quater
front_quater_2
left_side
right_side
back
top
bottom
1
5
3
2
1
4
3
2
power_arm
power_arm_back
power_claws
mesh
wireframe
front3
face2
face
back2
back
side2
quater_front
side
odd_angle
quater_back
genitalia
close_up1
1_b
1
2
3
2_3
2_2
3_b
quater_back_turn2
quater_back_turn
1_e
1_d
top
bottom
head_face
close1
close4
ears
female_genitals2
female_genitals1
kongo_warrior_top
hands_front
hands_palm
feet2
feet1
close5
breats_abbs_etc
close3
booty2
8
6_1
7
6
5
1
2
4
3
pic4
pic1
pic3
pic7
pic6
pic5
6
5
4
1
2
4
3
6
5
1
0
2
3
8
11
10
  • rough clothing/armor design concept

  • I don't consider this a personal design. This concept has some of Blizzard's OverWatch elements attached to it.

  • Apedemak, Amun-Ra and Amun helmet designs

Omenka (2019) (none renders)

(for 2016 WIP Solo Film)

quater_front2
quater_front
fakerenders
front2
front
face
face2
face3
side2
side
quater_back
quater_back2
back2
back
genitals
top
bottom
back3
fakerenders1
top_angle
front
back
face
face2
side
genitals
genitals2
top
bottom

Runaway Chattel Slave Girl (2018)

(for 2016 WIP Solo Film)

runawaychattelslave_mentalrayrender_1c
runawaychattelslave_mentalrayrender_1b
runawaychattelslave_mentalrayrender_1d
runawaychattelslave_mentalrayrender_3
runawaychattelslave_mentalrayrender_2
runawaychattelslave_mentalrayrender_4
runawaychattelslave_mentalrayrender_7c
runawaychattelslave_mentalrayrender_7b
runawaychattelslave_mentalrayrender_8
runawaychattelslave_mentalrayrender_9

Runaway Chattel Slave Girl (2018)

(for 2016 WIP Solo Film)

1
1b
2
3
4
5
5b
6
7

Twin's Eshu & Brer Rabbit Iron Bands

wireframe_runawaychattelslave7
wireframe_runawaychattelslave1
wireframe_runawaychattelslave2b
wireframe_runawaychattelslave3
wireframe_runawaychattelslave2a
wireframe_runawaychattelslave5
wireframe_runawaychattelslave4
runaway slave girl one_raw sculpt (1)
runaway slave girl one_raw sculpt (3)
runaway slave girl one_raw sculpt (5)
runaway slave girl one_raw sculpt (9)
runaway slave girl one_raw sculpt (11)
runaway slave girl one_raw sculpt (7)

Runaway Chattel Slave Boy (2017)

(for 2016 WIP Solo Film)

render1
body_topolofy
render3
one
one2

Colonial Man (2018)

(for 2016)

Crazy Colonial Bust (2018)

head0
head1
head3
head4
head2
block2

Amasunzu Inspired Bust Sketch (2019)

xip
5
2
1
3
4
  • wip Mudbox & Zbrush Amasunzu hairstyle sculpt

Olorin

(abandoned wip project) 2016?

olorin_colors3
olorin_colors g
olorin1
olorin_colors A
olorin
olorin_colors2
olorin_side
olorin_colors f
olorin_colors e
olorin_colors b
  • I abandoned my project, because I legally don't own it, since it was made using the student version of Maya. 

Student Maya-Props & Other Assets

figure2b
figure1
figure2c
figure2
figure3
textured_wagon
wagon1
wagon3
test2
wendys_test3 (6)
wendys_test3 (3)
wendys_test3 (5)
wire (2)
texture_mapping_wendys_drink
texture_mapping_wendys_straw2
texture_mapping_wendys_straw
fries_box_back
texture_mapping_wendys_frybox_back
texture_mapping_wendys_frybox_front
drink
fries_box_front
drink_lid
  • Diffuse mapes made in Affinity Photo (photoshop equivalent program) using real Wendy's photos. 

arnold_render
arnold_render2
OuterLabia
InnerLabia
Clitoris
man_figure1
man_figure1b
man_figure3
man_figure2
man_figure5
man_figure4
hippo_clay_bottle_2
hippo_clay_bottle_1
hippo_clay_bottle_4
hippo_clay_bottle_3
mbuti_mask
mbuti_mask3
mbuti_mask2
colonial_rifle2
colonial_rifle
jar1
jar2
jar3
jar4
Powell_moon_photo2
Powell_moon_RENDER_photo1_edited
Powell_moon_-topolgy_photo1
object_uvs
Powell_moon_uvs_diffuse
Powell_moon_normals
handgun2
firearm
colonialguntopolgy1
pith_hat
powell_tilley_hat

Mukuru & a Himba Child Sculpt
(2017)

white1
white3
white4
white5
final8
final9
final10
final11
final5
final7
final6
jjjj
himba_childside

References [photos are not my own]:

Female Stylized Genitalia (2018)

1_render
3_render
2_render
4_render
1
3
2
4
  • Inspired by Sarah Baartman & etc

Mukuru & a Himba Child Concept ThumbNails (2017)

Practice Mudbox/ZBrush Character
Sculpts (2017)

CG Environments

Non-Car Dependant Urban Family Condo (2016)

(personal project)

Bar (2016)

(personal project)

bar_with_caustics (1).PNG

Air Ship (2016)

Mega Slaver (2017) 

(for independent project & school)

Culture Center (2017 or so) 

(for independent project & school)

culture center2
culture center1

@2024 Matthew J Powell                      All rights reserved

bottom of page